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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Thu, 23 Feb 2012 08:27:28 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Nitrobeard</title><subtitle>Latest Musings</subtitle><id>http://www.nitrobeard.com/home/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.nitrobeard.com/home/"/><link rel="self" type="application/atom+xml" href="http://www.nitrobeard.com/home/atom.xml"/><updated>2012-02-22T14:33:35Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.11.81 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Beardcast: Episode 74</title><category term="Beardcast"/><category term="Radnormous"/><id>http://www.nitrobeard.com/home/2012/2/22/beardcast-episode-74.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/22/beardcast-episode-74.html"/><author><name>Wes Gardner</name></author><published>2012-02-22T08:01:35Z</published><updated>2012-02-22T08:01:35Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><a href="http://nitrobeardpodcast.s3.amazonaws.com/NitrobeardEp74.mp3" target="_blank"><span class="full-image-block ssNonEditable"><span><img src="http://www.nitrobeard.com/storage/post-images/12/february/Ep74Banner.jpg?__SQUARESPACE_CACHEVERSION=1329897721181" alt="" /></span></span></a></p>
<p style="text-align: left;">It seems the gaming industry has gone Kickstarter-crazy, and Nitrobeard's no different! Join <strong>Brian Belida</strong>, <strong>Imran Khan, Matt Pierce, Mark Bradshaw</strong>, and <strong>David Marchmen</strong>t as they scheme, er, rather, <em>discover</em> promising opportunities using Kickstarter, such as stopping production of Transformers 4! Or touching a real life <em>car</em>. But wait, there's more! This week:</p>
<ul>
<li>Man, our<strong> Kickstarter</strong> ideas are <em>awesome</em></li>
<li>The return of <strong>Idle Thumbs</strong> is close at hand!</li>
<li><strong>Hacking Ikea furniture</strong> to do radnormous things money CANT buy!</li>
<li><strong>Playstation Vita</strong> launches in the US this week, and...yep! That happens!</li>
<li><strong>SSX demo</strong> goes online! (this isn't in the cast, I'm just pretty excited, is all <em>-Wes</em>)</li>
</ul>
<p>Games discussed this week: <strong>Alan Wake (for PC)</strong>, <strong>Star Wars: The Old Republic</strong>, <strong>RAGE</strong>, some game about <strong>fighting CEOs</strong> or something, and MORE!</p>
<p style="text-align: center;"><em>My Kickstarter? For a mere $250,000, I promise to edit the Beardcast on time! <strong>WE'RE LIVE!</strong></em></p>]]></content></entry><entry><title>Wallet Abuse Weekly is a $250 Pile of Regret and Shame</title><id>http://www.nitrobeard.com/home/2012/2/20/wallet-abuse-weekly-is-a-250-pile-of-regret-and-shame.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/20/wallet-abuse-weekly-is-a-250-pile-of-regret-and-shame.html"/><author><name>Mark Bradshaw</name></author><published>2012-02-20T06:38:44Z</published><updated>2012-02-20T06:38:44Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p>As you are well aware, the PlayStation Vita is utterly and completely doomed.</p>
<p>Vita games sold a grand total of three copies over the entire nation of Japan last week, and has at this point in it&rsquo;s lifespan been outsold by the PlayStation Portable, the Nintendo 3DS, the Microsoft Zune <span class="caps">HD, </span>the WonderSwan Color and the Hitachi Arsenic View <span class="caps">X300, </span>an ill-fated but strangely popular console effort from Hitachi that had the unfortunate feature of pumping deadly arsenic directly into the user&rsquo;s eyes.  Sony <span class="caps">CEO</span> Kazuo Hirai has written a formal apology to all three hundred Japanese Vita owners and has vowed to have all of the Vita&rsquo;s hardware designers summarily executed on live TV immediately preceding the next airing of Naurto.</p>
<p>For some of you out there it&rsquo;s possible-- albeit highly unlikely-- that you did not foresee Sony&rsquo;s  hilariously inept attempt at releasing a followup to the still mildly successful (and now remarkably cheap) PlayStation Portable and are left with 250 American dollars you are at a loss as to what to spend it on, as there&rsquo;s no logical way a reasonable human being would spend such an exorbitant amount of money on a Sony handheld in 2012.  Fortunately, I am here to help:</p>
<h3>1: Japanse Import of Radiant Sivergun for the Saturn</h3>
<p>Okay sure, you could just buy Radiant Silvergun in English on a system you already own, but where would be the fun in that?  Plus, kanji-lettered Saturn covers just look insanely cool:</p>
<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.nitrobeard.com/storage/mark/2011-02-feb/radiant.png?__SQUARESPACE_CACHEVERSION=1329720061374" alt="" /></p>
<h3>2:  Radiant Silvergun for <span class="caps">XBLA </span>and a Japanese Xbox 360</h3>
<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img style="width: 300px;" src="http://www.nitrobeard.com/storage/post-images/12/february/japsixty.jpg?__SQUARESPACE_CACHEVERSION=1329720106463" alt="" /></p>
<p>For those who want to retain their Japanese street cred, but also want a system with more viability than the Vita in Japan.</p>
<h3>3:  A PlayStation Vita for me, Mark Bradshaw</h3>
<p>Let&rsquo;s face facts.  I need to play Dragon&rsquo;s Crown.</p>
<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img style="width: 300px;" src="http://www.nitrobeard.com/storage/post-images/12/february/crown.jpg?__SQUARESPACE_CACHEVERSION=1329720146324" alt="" /></p>
<p>You need me to play Dragon&rsquo;s Crown.  Let&rsquo;s work out a deal.</p>
<h3>4:  Most, if not all, of this week&rsquo;s fine videogames:</h3>]]></summary></entry><entry><title>The Influence of Hype</title><id>http://www.nitrobeard.com/home/2012/2/17/the-influence-of-hype.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/17/the-influence-of-hype.html"/><author><name>Matt Pierce</name></author><published>2012-02-17T21:14:43Z</published><updated>2012-02-17T21:14:43Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p>Hype   isn&rsquo;t always a bad thing. &nbsp;In fact, it&rsquo;s usually a great  thing when it   comes from the right places. &nbsp;Hype generated by  word-of-mouth buzz can   clue you in to hidden gems you would&rsquo;ve never  otherwise considered. &nbsp;But   a few game experiences recently have made  me step back to take a look   at how hype factors into it all.</p>
<p>I keep coming back to one question - does the hype itself affect whether or not you enjoy a game?</p>
<p style="font-style: italic; text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://www.nitrobeard.com/storage/post-images/12/february/2012-02-17_rage-elizabeth.jpg?__SQUARESPACE_CACHEVERSION=1329513586939" alt="" /></span></span><br />&ldquo;Oh come on, he&rsquo;s not going to talk about Rage again, is he?&rdquo;</p>]]></summary></entry><entry><title>Jumpcast Episode 4 - Fishful of Dollars</title><category term="Jumpcast"/><category term="Manga"/><category term="Radnormous"/><id>http://www.nitrobeard.com/home/2012/2/17/jumpcast-episode-4-fishful-of-dollars.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/17/jumpcast-episode-4-fishful-of-dollars.html"/><author><name>Imran Khan</name></author><published>2012-02-17T05:17:38Z</published><updated>2012-02-17T05:17:38Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><img src="http://i42.tinypic.com/runy1j.jpg?__SQUARESPACE_CACHEVERSION=1329457024470" alt="" /></p>
<p>Hey everybody, it's the Jumpcast back with a new episode!&nbsp; This week, Imran Khan, Greg Jahn, and Mike LeMieux officially add Beelzebub to the weekly discussion.&nbsp; We also discuss Viz's Cease &amp; Desist against some popular scanlation sites and why neither side is entirely in the right.</p>
<ul>
<li>"And when Sasuke is off-screen, everyone should be talking about Sasuke..."</li>
<li>Bleach doesn't know where it's going and that's still an improvement.</li>
<li>Beelzebub was kind of realistic outside of the super-powered toddler girl.</li>
<li>One Piece's Oda is just making it up as he goes along.</li>
<li>Bakuman educates us on the creepiness of hardcore fanatics.</li>
<li>The Manga Industry vs. The Manga Fanbase: Round 306</li>
</ul>
<p>Wait, fishful of what?&nbsp; Whatever, let's go!</p>]]></content></entry><entry><title>Beardcast: Episode 73</title><category term="Beardcast"/><category term="Radnormous"/><id>http://www.nitrobeard.com/home/2012/2/14/beardcast-episode-73.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/14/beardcast-episode-73.html"/><author><name>Wes Gardner</name></author><published>2012-02-14T08:06:30Z</published><updated>2012-02-14T08:06:30Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><a href="http://nitrobeardpodcast.s3.amazonaws.com/NitrobeardEp73.mp3" target="_blank"><span class="full-image-block ssNonEditable"><span><img src="http://www.nitrobeard.com/storage/post-images/12/february/Ep73Banner.jpg?__SQUARESPACE_CACHEVERSION=1329206823984" alt="" /></span></span></a></p>
<p style="text-align: left;">Turn down the lights, get the candles, and make yourself a nice rose-petal bubble bath, because you're about to have the sultry sounds of <strong>Nitrobeard's Valentine's Day Special</strong> delivered straight to your ears. Join <strong>Brian Belida</strong>, <strong>Imran Khan</strong>, <strong>Mark Bradshaw</strong>, and <strong>Wes Gardner</strong> as they talk to you, <em>and only you</em>, on this intimate occassion. The mood is set, the fireplace is burning, and the seduction? <em>Palpable</em>. This week:</p>
<ul>
<li>The Bearders discuss what it takes to <a href="http://www.valvesoftware.com/jobs/job_postings.html" target="_blank">get a job at Valve</a></li>
<li>In-depth discussion of <strong>Resident Evil: Revelations</strong></li>
<li>We play our first interactive podcast game with <em>you</em>: <strong>The Ice Cream Challenge</strong></li>
<li>Dramatic readings of <a href="http://www.cad-comic.com/images/gamegamesbowl/GameGamesBowl.pdf" target="_blank">something-or-other from Ctrl+Alt+Del</a></li>
<li>Non-stop food puns</li>
<li><strong>Blizzard</strong>, <strong>Valve</strong>, and how <strong>DOTA</strong> is causing all sorts of trouble</li>
</ul>
<p>Games discussed this week: <strong>Final Fantasy XIII-2</strong>, <strong>Resident Evil: Revelations</strong>, <strong>El Shaddai</strong>, <strong>Arkham Horror</strong>, <strong>Jak and Daxter HD Collection</strong>, <strong>New Orbit</strong>, and more!</p>
<p style="text-align: center;"><em>After finding the music for this podcast, I'm pretty sure I'll never be considered a man again, <strong>WE'RE LIVE!</strong></em></p>]]></content></entry><entry><title>A Treatise On The Anime Industry</title><category term="Anime"/><category term="Bandai"/><category term="Jumpcast"/><category term="Radnormous"/><id>http://www.nitrobeard.com/home/2012/2/12/a-treatise-on-the-anime-industry.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/12/a-treatise-on-the-anime-industry.html"/><author><name>Wes Gardner</name></author><published>2012-02-12T09:26:48Z</published><updated>2012-02-12T09:26:48Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span style="font-size: 80%;"><em style="font-size: 90%;">This article is written by Nitrobeard newcomer and <a href="http://www.nitrobeard.com/jumpcast" target="_blank">Jumpcast</a> internet celebrity <strong>Greg Jahn</strong>. Listen to Greg, Imran, and Mike every week on the <a href="http://www.nitrobeard.com/jumpcast" target="_blank">Jumpcast</a>. Subscribe now on <a href="http://itunes.apple.com/us/podcast/jumpcast/id500903553" target="_blank">Itunes</a>!</em> </span></p>
<p>---------------</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable">&nbsp;</span><img src="http://www.nitrobeard.com/storage/wes/dragonballz1.jpg?__SQUARESPACE_CACHEVERSION=1329039269584" alt="" /></p>
<p>So, in some of the commentary on the <strong>Jumpcast</strong>, a few listeners had asked that we comment upon the state of the industry - studios shutting down translations to the States, some of the legislation which has been passed over in Japan, and other stories like that. This fell somewhat outside of the scope of what we&rsquo;d planned for the podcast, but it occurred to me that I might be able to write something up which might <strong>help summarize some of these recent events and how they&rsquo;re influencing the market as a whole.</strong><br /><br />I should preface this by noting that I&rsquo;m nowhere near an expert in this field - I only understand a tiny bit of Japanese, can&rsquo;t write or read it at all, and most of my information is thus somewhat delayed and gathered through filters. It&rsquo;s not based upon any actual enlightened opinion from within the market - it&rsquo;s just my own personal take on the situation as a fan. So please take anything which I say with the appropriate amount of seasoning.]]></summary></entry><entry><title>Wallet Abuse Weekly is Here To Save 2012!</title><category term="Bidja Gams"/><category term="Wallet Abuse"/><id>http://www.nitrobeard.com/home/2012/2/11/wallet-abuse-weekly-is-here-to-save-2012.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/11/wallet-abuse-weekly-is-here-to-save-2012.html"/><author><name>Mark Bradshaw</name></author><published>2012-02-12T01:22:56Z</published><updated>2012-02-12T01:22:56Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><img src="http://www.nitrobeard.com/storage/mark/wallet_abuse_logo.jpg?__SQUARESPACE_CACHEVERSION=1329009894283" alt="" /></p>
<p>&nbsp;</p>
<p>Game release schedules confuse me.</p>
<p>Let&rsquo;s say  you&rsquo;re a kid/insane gaming addicted adult/barely functional manchild and you&rsquo;ve received a brand new gaming console for Christmas and/or your Culturally Accepted Christmas Substitute.  Now, there&rsquo;s a good chance you will want games for this new console-- if you are  lucky the person who bought you the console also kicked in you a game or two to go along with it, or collaborated with other people to give you game gifts, hopefully in some order that did not reveal your new copy of Call of Warfare Modern Duty 4 before you actually received your  Xbox.  If you&rsquo;re exceptionally lucky then these people  gave you a gift certificate or cash instead and you can buy your own games without being subjected to their wildly misinformed opinions.  Either way, you&rsquo;re going to want something of your own, and there&rsquo;s a reasonable chance you already own the most popular games out for that Holiday.</p>
<p>So why do publishers resent releasing anything in the weeks following Christmas?  It&rsquo;s not like there&rsquo;s any games cluttering the release schedule right now.  So if a publisher would to say, push NeverDead up a couple weeks, they&rsquo;d have the run of the field.  Or let&rsquo;s say your publisher is run by idiot Frenchmen and your amazing, adorable, wildly inventive 2d platformer just bombed: isn&rsquo;t Michel Ancel just a little pissed that Rayman Origins was released alongside Sonic and Mario platformers instead of as a giftcard-friendly $40 title a week after Christmas?</p>
<p>A torrent of games will be released in a two month window that starting roughly the last week of January with Final Fantasy 13 Part II:  The Apology and will last until the release of Mass Effect 3 in early March.  And then we hit the Summer doldrums until Holiday 2012, provided there&rsquo;s still a videogame industry left and every single publisher in business at the time of this writing hasn&rsquo;t been sold off to nameless Chinese mobile gaming conglomerates.</p>
<p>To put this in perspective here&rsquo;s a list of notable events that happened in between Christmas 2011 and the release of Final Fantasy 13-2 two weeks ago:</p>
<ul>
<li>Newt Gingrich, Rick &ldquo;Santorum&rdquo; Santorum and Ron Paul all managed a brief political renaissance before the Republican establishment realized in unison that they had come perilously close to nominating Newt Gringrich, Rick &ldquo;Santorum&rdquo; Santorum or Ron Paul to the presidency.</li>
</ul>
<ul>
<li>America experienced Tebowmania, where the nation honestly believed that a poor QB with exactly one usable skill (an ability to scramble like a bastard out of a blown pocket) was visited with divine powers, leading rational thinkers to ask why Cam Newton, who can run just as well <del>and</del> complete more than 30% of his passes any given game wasn&rsquo;t credited with these same powers as well as why God apparently cares little about starving children but so much about Denver professional sports.</li>
</ul>
<ul>
<li>Scientists at <span class="caps">CERN </span>(maybe, possibly, hopefully) discovered the hiding place of the Higgs-Boson particle; scientists at the Russian Space Agency announced they had no idea where their fantastically ambitious Martian probe Fobos-Grunt had disappeared to; <span class="caps">NASA </span>scientists announced that they had found the most earth-like exoplanet yet found; scientists at the Russian Space Agency said they had rediscovered Fobos-Grunt and that it was crashing into the Atlantic Ocean in the very near future; a wholly invulnerable form of TB was discovered in India, and scientists in New Guinea discovered a fully-formed adult frog species small enough to fit on the end of a five-year-old&rsquo;s finger.</li>
</ul>
<p>*Rick &ldquo;Santorum&rdquo; Santorum inexplicably returned <span class="caps">FOR THE SECOND TIME </span>to possibly kill Mitt Romney&rsquo;s political aspirations once and for all</p>
<ul>
<li>Everyone admitted, all at once, that LA Noir was sorta horrible and everyone felt ashamed for ever talking about it no wait that&rsquo;s was what was hoping had happened.  Sadly LA Noir still showed up on a distressing amount of <span class="caps">GOTY </span>lists despite being a horrible combination of the worst parts of <span class="caps">GTA3 </span>and the worst adventure game ever made.</li>
</ul>
<p>But hey, we&rsquo;re finally out of that crap and some honest-to-goodness videogames of note have been released in the past couple weeks, so it&rsquo;s finally time to put aside my Saturday afternoons for the good of you, the gentle videogame public, and tell you of the horrible mistakes you&rsquo;re about to make with your short-term discretionary income.</p>
<p>&nbsp;</p>]]></summary></entry><entry><title>Choose Your Own Not-a-Review Adventure on Facebook!</title><category term="Bidja Gams"/><id>http://www.nitrobeard.com/home/2012/2/10/choose-your-own-not-a-review-adventure-on-facebook.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/10/choose-your-own-not-a-review-adventure-on-facebook.html"/><author><name>Mark Bradshaw</name></author><published>2012-02-11T02:46:17Z</published><updated>2012-02-11T02:46:17Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>In a scant few weeks I shall have immersed myself inside of Mass Effect 3, for good or ill. &nbsp;Until that time, I have a rather shameful backlog of games stretching back from before Christmas:</p>
<h3><strong id="internal-source-marker_0.5575972334481776"><span>Catherine</span><br /><span>Dark Souls</span><br /><span>Driver: San Francisco</span><br /><span>El-Shaddai</span><br /><span>Ico Collection</span><br /><span>No More Heroes: &nbsp;Heroe&rsquo;s Paradise</span><br /><span>Saint&rsquo;s Row: &nbsp;The Third</span></strong></h3>
<p>So seeing as I'm creatively bankrupt, I'm letting you, the good readers of Nitrobeard decide my next game to play (if not finish) and then piss and moan about in classic Totally-Not-A-Review style via our Facebook page!</p>
<p><a href="http://www.facebook.com/Nitrobeard">http://www.facebook.com/Nitrobeard</a></p>
<p>&nbsp;If you're one of the few savages left among us who has not surrendered their soul to Mark Zuckerberg, never fret-- I will also consider comments on this thread as "votes". &nbsp; Get to it, jerks!</p>
<p>&nbsp;</p>]]></content></entry><entry><title>Jumpcast Episode 3 - Odapus Complex</title><category term="Jumpcast"/><category term="Manga"/><category term="Radnormous"/><id>http://www.nitrobeard.com/home/2012/2/10/jumpcast-episode-3-odapus-complex.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/10/jumpcast-episode-3-odapus-complex.html"/><author><name>Imran Khan</name></author><published>2012-02-10T05:55:33Z</published><updated>2012-02-10T05:55:33Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://i43.tinypic.com/71lq2a.jpg?__SQUARESPACE_CACHEVERSION=1328853334596" alt="" /></span></span></p>
<p>The craziest week of the Nitrobeard Jumpcast yet!&nbsp; Imran Khan, Mike LeMieux, and Greg Jan are hyped up on adrenaline and are talking about whatever leaps to mind.&nbsp; In addition to our regular set, we talk about pidgeon dating sims, Toonami, and Adventure Time among much more craziness!</p>
<ul>
<li>Naruto has an Odapus Complex, which I think means he wants to be the pirate king.</li>
<li>Oh ho ho, Fairy Tail jokes.&nbsp; Oda, you card.&nbsp; <a href="http://i39.tinypic.com/2rp5p2g.jpg">Also, one-shot callbacks?!</a></li>
<li>The final arc of Bleach begins, possibly way earlier than intended!</li>
<li>Where is Bakuman going with this new antagonist?&nbsp; Is it a do-or-die moment for the series?</li>
<li>Special secret bonus theorycrafting at the very end of the podcast maybe.</li>
</ul>]]></content></entry><entry><title>Totally Not A Review: Batman: Arkham City</title><category term="Batman"/><category term="Bidja Gams"/><category term="Not A Review"/><category term="Videogames"/><id>http://www.nitrobeard.com/home/2012/2/7/totally-not-a-review-batman-arkham-city.html</id><link rel="alternate" type="text/html" href="http://www.nitrobeard.com/home/2012/2/7/totally-not-a-review-batman-arkham-city.html"/><author><name>Mark Bradshaw</name></author><published>2012-02-08T03:00:44Z</published><updated>2012-02-08T03:00:44Z</updated><summary type="html" xml:lang="en-US"><![CDATA[<p><span class="full-image-block ssNonEditable"><span></span></span></p>
<p style="text-align: center;"><img src="http://www.nitrobeard.com/storage/post-images/12/february/title.jpg?__SQUARESPACE_CACHEVERSION=1328670624362" alt="" /></p>
<p>It is commonly accepted in geek circles that Matrix Reloaded ruined the Matrix franchise.</p>
<p>People feel it&rsquo;s too ponderous for it&rsquo;s own good, that it&rsquo;s tacked on and dismantles many of the plot points that made the first movie great.  While I disagree with this and find Reloaded be the highpoint of the series, I can see why people would feel this way Matrix sequels.  After all, the Matrix series would not be nearly as well regarded if we were forced to judge the franchise based entirely upon Reloaded and Revolutions.</p>
<p>We all share the fear that something we enjoyed years ago will be retroactively ruined by it&rsquo;s sequel, and for good reason.  Usually when a movie is successful enough to warrant a sequel it&rsquo;s because it was tightly focused, its storyline neatly wrapped together, and never felt like something something that needed a followup to begin with.</p>
<p>With games or movies, a sequel cannot help but harm the original product.  If it&rsquo;s mishandled  as badly as The Lost World or Bioshock 2 we would rather the sequel never have happened at all; our memories of the original are somehow diminished by the clumsily-handled and unnecessary cash-grab.  If it the sequel does as well as it possibly could , for instance  The Dark Knight or Resident Evil 4, you don&rsquo;t really want to experience the original again because the sequel outclasses it in every way.</p>
<p>This brings me to Rocksteady&rsquo;s outstanding Arkham Asylum.   Arkham Asylum was a revelation, of the finest action games of its generation and perhaps the single best 3d Metroidvania game that neither Nintendo nor Konami could ever be bothered to make.  Not only was it an amazing videogame, it was proof that when freed from the restrictions of a movie tie-in that we could expect good superhero videogames.  This was all the more remarkable considering that Rocksteady Studio&rsquo;s previous experience at producing videogames consisted of Urban Chaos:  Riot Response and... well, Urban Chaos:  Riot Response.</p>
<p>Arkham Asylum wasn&rsquo;t simply the finest superhero game ever produced; it was one of the best stealth games made since Splinter Cell: Chaos Theory.  It was easily the equal of Prince of Persia: Sands of Time in the realm of 3d platformers.  In addition Arkham City provided a satisfying (and some would say, superior) take on 3d action brawlers.  You can&rsquo;t name a game that managed to bring so many disparate gameplay elements together into one package in such a seamless, organic way.  In the same 30 second window Batman could shimmy from a ledge to inside an air vent, grapple onto a gargoyle unseen above a room of hapless thug, swoop down to leave a single henchman hanging midair and seamlessly flit unnoticed behind his buddies when they came to investigate, dispatching  the lot with immediate and brutal violence.</p>
<p>We had never seen a videogame like it before or since.  Arkham Asylum was, of course, enormously successful.</p>
<p>A sequel would, of course, be necessary.</p>
<p>It was with no small amount of dread that I received news of Arkham City.  Was it too soon?  Rocksteady had less than 18 months to produce a sequel to one of the greatest games of this generation, and their plans to expand the sequel into Gotham City itself were undeniably ambitious. Would Rocksteady screw this up?  Would Arkham City be Dead Man&rsquo;s Chest to Asylum&rsquo;s Curse of the Black Pearl?  Or could Rocksteady defy convention and produce a triumph in the vein of Assassin&rsquo;s Creed II?</p>]]></summary></entry></feed>
